Small Town: Rachæda Ràyû

Rachæda Ràyû

Rachæda Ràyû
Example Wareneese architecture.
StateDalandic Empire
ProvenceMædu̽ Hûmæ Provence
Sub ProvenceTrukskskhopini County
RegionÊ-thëfe Shrublands
Founded833
Community LeaderMaster Alison Brîrêg̈
Area3 km2 (1 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation4796 m (15734 ft)
Average Yearly Precipitation182 cm/y (71 in/y)
Population935
Population Density311 people per km2 (935 people per mi2)
Town AuraMysticism
Naming
Native nameRachæda Ràyû
Pronunciation/ˈhʊʧɑ/ /ˈrəjʊ/
Direct Translation[exotic] [reversal]
Translation[Not Yet Translated]

Rachæda Ràyû (/ˈhʊʧɑ/ /ˈrəjʊ/ [exotic] [reversal]) is a subtropical Small Town located in Trukskskhopini County, Mædu̽ Hûmæ Provence, within the Dalandic Empire.

The name Rachæda Ràyû is derived from the Wareneese language, as Rachæda Ràyû was founded by Limphiel Trëm, who was culturaly Wareneese.

Climate

Rachæda Ràyû has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 12°C (53°F). Rachæda Ràyû receives an average of 182 cm/y (71 in/y) of precipitation, most of which comes in the form of rain during the fall. Rachæda Ràyû covers an area of nearly 3 km2 (1 mi2), and an average elevation of 4796 m (15734 ft) above sea level.

Overview

Rachæda Ràyû was founded durring the early 9th century, by Limphiel Trëm. The establishment of Rachæda Ràyû suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Rachæda Ràyû was built using the conventions of Wareneese durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Rachæda Ràyû is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Rachæda Ràyû is buildings are arranged arround a network of premissive worn bedrock streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's peasent-grade have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

Right off the bat Rachæda Ràyû hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. The influx of wealth has brought with it an influx of relaxation. Everywhere you look people are enjoying their prosperity in a slow, casual, and deliberate manner. There’s no rush for anything anywhere you look.

Civic Infrastructure

Rachæda Ràyû has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Rachæda Ràyû.

Rachæda Ràyû has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Rachæda Ràyû has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Rachæda Ràyû has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Rachæda Ràyû's public wards, blessings, and other arcane systems.

Rachæda Ràyû has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Rachæda Ràyû has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Rachæda Ràyû's bank was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

Due to the actions of local Kami, winter is short in Rachæda Ràyû.

The Dallo near Rachæda Ràyû are known to be a mutant strain of the creature.

Rachæda Ràyû's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves drinking to channel Charm energies of tier 3 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3777 m2
    • Cattle and Similar Creatures: 233
    • Poultry: 2805
    • Swine: 187
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 93

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 4
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 4
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 2
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 1
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 8
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

260 of Rachæda Ràyû's population work within a Foundational Occupation.

629 of Rachæda Ràyû's population do not work in a formal occupation, but do contribute to the local economy. 46 (5%) are noncontributers.

Points of Interest

Many of Rachæda Ràyû’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Rachæda Ràyû’s streets.

Rachæda Ràyû is accessed from a nearby river via an intricate series of locks.

POI

History

The the a dagger of Wild Magic, an a dagger imbued with potent amounts of Wild Magic energies was created in Rachæda Ràyû by in time immemorial, reportedly some time during the late 2nd century.

History